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Ricardo C. Rocha
ricardocr



Location:
Porto Alegre, Brazil

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English, Portuguese, Spanish

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April 2003

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9 July 2008

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Old Hunter

January 2007


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I developed this character as part of game proposal of my company. This guy is intended to be an old and experienced hunter.

I´ve used 3ds max for the base mesh, Zbrush for sculpting and painting and Mental Ray with SSS Fast skin and area lights for rendering. Hair rendered in a different pass, to be post composed. Plus some post editing in Photoshop, mostly level and curve´s adjustment.
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